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Volumetric Clouds

Grass/foliage Shader

Rollback Netcode

Acid shader

Generating a cartoon style waterfall stream.

How to create a basic Multiplayer FPS

Water shader

How does natural selection affect ants trying to survive in a limited area?

Synchronization and hit detection in a slow-projectile based game

Solar system with procedural planets

Interactive Watershader

Evolution in a genetic algorithms

Creating a P2P game from the ground up in Unity.

Procedurally Generated Terrain

Procedural Mesh Slicing

Natural Selection in a Digital Ecosystem

Geometry Shader Generated Grass

Procedural City generation using an L-system

Random Dungeon Generator (Minecraft Forge Mod)

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